Scorchio's Quest: Difference between revisions

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* Sometimes, even though you can't normally move diagonally, you do end up moving diagonally. There doesn't seem to be a rhyme or reason as to when or why this happens other than that it doesn't seem to happen on a computer fast enough to make the second room unwinnable.
* Sometimes, even though you can't normally move diagonally, you do end up moving diagonally. There doesn't seem to be a rhyme or reason as to when or why this happens other than that it doesn't seem to happen on a computer fast enough to make the second room unwinnable.
* If the diagonal move does trigger while moving through rooms, you might get stuck after sliding partway down the wall instead of through the hallway. This makes the transition get stuck halfway through, and all you can do is refresh the page.
* If the diagonal move does trigger while moving through rooms, you might get stuck after sliding partway down the wall instead of through the hallway. This makes the transition get stuck halfway through, and all you can do is refresh the page.
* There doesn't seem to be any indication of how much magic you have left.


== References ==
== References ==

Revision as of 19:21, 16 May 2023

Scorchio's Quest I and II, the first of which is actually called Scorchio's Adventure on the title screen and sometimes misspelled as Scorchio Quest, are Flash games on Neopets that were retired early in the website's life. Now, neither of them play properly. Fifteen years ago, I couldn't figure it out, and now, I want to see if I can figure out why.

These can be played in the Game Graveyard.

Scorchio's Quest I (Scorchio's Adventure)

https://images.neopets.com/games/scorchios_quest1.swf

The current state

The intro works, though at too-high speed on modern computers. You can enter the first room, but are stuck on the second room because there is a too-fast stampede of enemies in the way of the key. Multiple people say the game doesn't work since being added to the Game Graveyard.[1][2][3] Otherwise, there is only one reference I can find online in regards to anyone actually attempting the game, and that is one comment about not being able to get past the first part.[4]

However, if you try to play it on a slow enough computer, like a 266 MHz iMac G3 running Flash Player 7... those enemies move slowly enough so you can get the key and actually continue.

And it turns out the game really is buggy.

Known issues

  • The enemies in the first room move too quickly to sneak by if you're on a fast enough computer.
  • The intro and game over screens progress too quickly if you're on a fast enough computer.
  • The Pant Devil in the intro has corrupt graphics.
  • Sometimes, even though you can't normally move diagonally, you do end up moving diagonally. There doesn't seem to be a rhyme or reason as to when or why this happens other than that it doesn't seem to happen on a computer fast enough to make the second room unwinnable.
  • If the diagonal move does trigger while moving through rooms, you might get stuck after sliding partway down the wall instead of through the hallway. This makes the transition get stuck halfway through, and all you can do is refresh the page.
  • There doesn't seem to be any indication of how much magic you have left.

References